Practical starting preset
The editor opens at −18 dB threshold, 4:1 ratio, 10 ms attack, 250 ms release, and a 12 dB knee.
Reduce peaks above a chosen threshold with adjustable ratio, attack, release, and knee, then compare and export locally in your browser.
You can also drag and drop an audio or video file anywhere on this page.•Compatibility depends on the file codecs and device: MP3, WAV, M4A, AAC, FLAC, OGG, WebM, MP4, MOV, MKV, and more
This tool uses the browser's DynamicsCompressorNode to turn down signal portions that cross the threshold. Ratio controls how strongly those portions are reduced, while attack, release, and knee shape how the gain reduction begins and recovers.
The editor opens at −18 dB threshold, 4:1 ratio, 10 ms attack, 250 ms release, and a 12 dB knee.
The same compressor settings feed real-time playback and offline WAV or compressed export.
Bypass the compressor without losing the current settings, then switch back to judge the dynamics change.
Begin with a representative passage and change one parameter at a time. Compression is easier to judge when the preview includes both ordinary and loud moments.
Play a passage containing normal level and the peaks you want to control. Start with the practical preset rather than extreme settings.
Adjust threshold and ratio to decide how much is reduced, then refine attack, release, and knee for the way compression enters and recovers.
Bypass the effect to compare dynamics, not just loudness. This tool has no automatic makeup gain, so adjust the final level separately when needed.
These controls interact. Moderate changes make it easier to hear which parameter solved the original problem.
Where compression starts and how strongly signal above that point is reduced.
Lower thresholds and higher ratios produce more gain reduction.
How quickly gain reduction responds after the signal crosses the threshold.
A fast attack controls transients more firmly; a slower one lets more initial impact pass.
How quickly reduction recovers and how gradually compression begins around the threshold.
Release that is too short may pump; a softer knee usually makes entry more gradual.
The decoded samples are compressed, previewed, and rendered in browser memory. The application server does not receive the selected audio for this effect. Site resources and consented analytics may still make network requests.
Distinguish dynamics control from normalization, limiting, and file-size compression.
No. It reduces dynamic range inside the sound. To reduce MP3 storage size, use a bitrate converter.
Not in this tool. Compression turns down portions above the threshold and there is no automatic makeup gain. Final level can be adjusted separately.
Very strong gain reduction or an unsuitable release can make the background level rise and fall audibly. Use a milder ratio, a different threshold, or a longer release.
It depends on the goal. Compression usually shapes dynamics first; a later peak or loudness step can then set the delivery level. Always leave enough headroom between stages.
Guides written and reviewed by the person who builds the editor, including the real limits of each feature.
Learn to set gain from 0 to 200% and normalize sample peak to -1 dBFS while distinguishing peak, LUFS, true peak and clipping.
13 min readUnderstand integrated loudness and true peak, why this editor does not measure LUFS, and how to verify current delivery requirements externally.
14 min readAudio editing glossary with 40 essential terms. Learn what bitrate, normalization, clipping, EQ and compression mean — clear definitions for podcasters and content creators.
9 min read